For the most part I enjoy the different heights in the game, and have made plenty of use out of Laura’s Height Chart. My dilemma has been height, how tall do I make Lewis, and are the McCarthy’s all tall? Cause that wouldn’t genetically make sense.
Now that I’ve gotten the SimDna cheat to work, I’ve finally been able to implement height through DNA. So now I don’t have to guess how tall Alice will grow up to be, which is tall like her grandpa, Randy London.
I have a sick love for genetics and Punnett Squares, I think Gregor Mendel was genius, and I’ve been known to draw out Punnett Squares just for the heck of it. I plotted out my future children, and found that with our specific genes, my brown eyes are recessive paired with my husbands green, due to our parent’s genes.
I wanted something like this for height. The general ratio is 3:1, if you have a tall sim and a short sim, 3 will be tall. (Which explains why my Dad’s other three daughters are all giants.. while I’m perfectly, thank heavens, average.)
I decided I wanted 3 height rankings: short, average, tall.
Which looks like this:
|women||< 5'4"||5’4″-5’6″||> 5’6″|
|men||< 5'8"||5’8″-5’11”||> 5’11”|
the average height in the usa for a man is 5’10” and for a woman it’s 5’4 1/2″; I kept that in mind when I created my chart above
I decided to keep it simple, and am linking height to eye color.
In the photo below, we have George who is 5’10” which makes him average, and Mandy who is 5’7″ which makes her tall in my charts above. Whoever has George’s eye color will be average and Mandy’s will be tall. This allows someone who gains their grandpa’s eye color, to also gain their height. You can see that Hazel and Finn are both tall for men and women based on receiving their mom’s eye color.
Finn is tall at 5’11” and his wife, Nicole is average at 5’6″. Most of their children are average, as they have Nicole’s eye color, but Julius, Elias, and Emma are all tall. Poor Oliver, he’ll be passed by his younger brothers in a few years.
Paloma has her father’s eyes and will be tall for a woman when she grows up, while her grandmother, mother, and little sister are all average.
Here’s how I have it organized in my flashnote file:
Dean and Lewis both have their late mother, Brynn’s eyes, so they are going to be average. While Morgan and Zeke are both tall, as such their future child(ren) will more than likely be tall.
So there’s how I linked heights to genetics in my game, and took out the question of how tall I should make a sim. Which was always shamefully stressful for me.